Script Code 1.
getgenv().petToForge = "Glitch"
getgenv().toggleAutoForge = true;
local items = game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui.Inventory.Frame.Container.Pets.Content.Frame.Items
while wait() and toggleAutoForge do
local petArgs = {[1] = {}}
local limitter = 0;
for i,v in pairs(items:GetDescendants()) do
if v.Name == "ItemName" then
if v.Text == petToForge then
if v.Parent.Shiny.Visible == false then
limitter = limitter + 1;
if limitter <= 4 then
table.insert(petArgs[1], v.Parent.Parent.Name)
else
game:GetService("ReplicatedStorage").Events.ForgePets:FireServer(unpack(petArgs))
break
end
end
end
end
end
end
Script Code 2.
loadstring(game:HttpGet("https://system-exodus.com/scripts/MiningSimulator/MiningSimulator2.lua", true))()
Script Code 3.
loadstring(game:HttpGet("https://raw.githubusercontent.com/TSQ-new/KelpHub/main/Mining%20Simulator%202"))()
Script Code 4.
--// Settings \\--
getgenv().Chests = {
'Legendary';
'Epic';
}
--// Main \\--
loadstring(game:HttpGet'https://github.com/RunDTM/miningsim2/raw/main/serverhop.lua')()