Kill Monsters to Save Princess

1

loadstring(game:HttpGet("https://raw.githubusercontent.com/OneProtocol/Project/main/Loader", true))()

2

loadstring(game:HttpGet("https://raw.githubusercontent.com/CosmoCircle/scripts/main/Kill%20Monsters%20to%20Save%20Princess%20GUI",true))()

3

for i, v in pairs(game:GetService("Workspace").Waves:GetDescendants()) do
   if v.Name == "Cheat" then
       v:Destroy()
   end
end
task.wait(1)
function GetBase()
   return game:GetService("Players").LocalPlayer.stats["Battle Region"].Value
end
Toggle = true -- Toggle Off / On
while Toggle do
   task.wait()
   Enemies = game:GetService("Workspace").Waves:WaitForChild(GetBase()).Enemy:GetChildren()
   for i = 1, #Enemies do
       local v = Enemies[i]
       if v:IsA("Model") and v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 0 then
           game.Players.LocalPlayer.Character.PrimaryPart.CFrame =
               CFrame.new(v.PrimaryPart.Position + Vector3.new(0, 7, 0), v.PrimaryPart.Position)
       end
       if game.Players.LocalPlayer:DistanceFromCharacter(v.PrimaryPart.Position) < 10 then
           game:GetService("ReplicatedStorage").Remote.Weapon.TakeDamage:FireServer()
       end
   end
end

4

while wait(0.1) do
    for i,v in pairs(game.Workspace.Waves:GetDescendants()) do
        if v.Name == "HumanoidRootPart" then
            game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.CFrame * CFrame.new(0,0,5)
        end
    end
end

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