loadstring(game:HttpGet("https://raw.githubusercontent.com/0xd5f/CERBERUS/main/CERBERUS.lua", true))()
loadstring(game:HttpGet("https://dylz.000webhostapp.com/DylZHubNew/loader"))()
loadstring(game:HttpGet("https://raw.githubusercontent.com/0xd5f/CERBERUS/main/CERBERUS.lua", true))()
loadstring(game:HttpGet("https://raw.githubusercontent.com/The3Bakers4565/Spicy-Bagel/main/Other/Big_Paintball/Kill_All.lua"))()
loadstring(game:HttpGet("https://raw.githubusercontent.com/LeoKholYt/roblox/main/bigpaintball.lua",true))()
local library = require(game:GetService("ReplicatedStorage").Framework.Library)
local env = getsenv(game:GetService("Players").LocalPlayer.PlayerScripts.Scripts.Game["First Person Controller"])
local unlock_all = true
--// Gun Bypass
local old_fire = library.Network.Fire
library.Network.Fire = newcclosure(function(self, ...)
local args = {...}
if unlock_all and tostring(self) == "Request Respawn" then
args[1] = "1"
end
return old_fire(self, unpack(args))
end)
local old_own = env.DoesOwnGun
env.DoesOwnGun = function(...)
return (unlock_all and true) or old_own(...)
end
--
--// Unlock All
local old_own_gun = library.GunCmds.DoesOwnGun
library.GunCmds.DoesOwnGun = newcclosure(function(self, ...)
return (unlock_all and true) or old_own_gun(self, ...)
end)
--
--// Unlock Offsale
for _, gun in next, library.Directory.Guns do
gun["offsale"] = false
end
--
getgenv().Kill = true
loadstring(game:HttpGet("https://pastebin.com/raw/yis5F8sd"))()
loadstring(game:HttpGet("https://raw.githubusercontent.com/radjahfromdiscord/iNEXT/main/source"))()