Arcane Lineage

-- WeaponList:
-- "Spear", "Magic", "Dagger", "Fist", "Sword"
local Weapon = "Sword"


for i,v in next, getgc() do
 if typeof(v) == "function" and islclosure(v) and not isexecutorclosure(v) then
     local Constants = debug.getconstants(v)
   
     if table.find(Constants, "Detected") and table.find(Constants, "crash") then
         setthreadidentity(2)
         hookfunction(v, function()
             return task.wait(9e9)
         end)
         setthreadidentity(7)
     end
 end
end

task.wait()
local old
old = hookmetamethod(game, "__namecall", function(self, ...)
  if self.Name == "RemoteFunction" and getnamecallmethod() == "FireServer" then
      local args = {...}
      if args[2] == "DodgeMinigame" and typeof(args[1]) == "table" then
       args[1] = {true, true}
       return old(self, unpack(args))
      end
  end
  return old(self, ...)
end)

task.wait()
local old2
old2 = hookmetamethod(game, "__namecall", function(self, ...)
  if self.Name == "RemoteFunction" and getnamecallmethod() == "FireServer" then
      local args = {...}
      if args[2] == Weapon.."QTE" then
       args[1] = true
       return old2(self, unpack(args))
      end
  end
  return old2(self, ...)
end)

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