for i,v in pairs(game.Players:GetPlayers()) do
if v.Name ~= game.Players.LocalPlayer.Name then
while wait() do
game:GetService("Players").LocalPlayer.Backpack["Breach Charge"].RemoteEvent:FireServer(v.Character.HumanoidRootPart.CFrame, v.Character.HumanoidRootPart)
end
end
end