local args = {
[1] = "IncrementPlayerData",
[2] = {
["max"] = 500,
["dataPath"] = {
[1] = "HeldObjects"
},
["delta"] = 500,
["dataKey"] = "ParamountDumbells"
}
}
game:GetService("ReplicatedStorage").Knit.Services.MapStateService.RE.OnStateAction:FireServer(unpack(args))