_G.TP = true
while _G.TP do
for i,v in pairs(game:GetService("Workspace"):GetChildren()) do
if v.Name == "RedPresent" or v.Name == "GreenPresent" or v.Name == "BluePresent" then
if v.PresentBow:FindFirstChild("BillboardGui") then
else
if v.Name == "BluePresent" and v:FindFirstChild("OpenPresent") then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.PresentBow.CFrame
wait(0.2)
fireproximityprompt(v.OpenPresent)
else if v.Name == "GreenPresent" and v:FindFirstChild("OpenPresent") then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.PresentBow.CFrame
wait(0.2)
fireproximityprompt(v.OpenPresent)
else if v.Name == "RedPresent" and v:FindFirstChild("OpenPresent") then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.PresentBow.CFrame
wait(0.2)
fireproximityprompt(v.OpenPresent)
end
end
end
end
end
end
wait(3)
end