1
loadstring(game:HttpGet("https://raw.githubusercontent.com/sinret/rbxscript.com-scripts-reuploads-/main/mhub", true))()
2
game.StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.Chat, true)
game.Players.LocalPlayer.PlayerGui.CharacterSelection.Character.Value = "Sans"
--Music
local music = Instance.new("Sound",game.Players.LocalPlayer:WaitForChild("StarterPlaylist"))
music.Volume = 3
music.SoundId = "rbxassetid://975112789"
music.Looped = true
music:Play()
--OWO
game:GetService("StarterGui"):SetCoreGuiEnabled(Enum.CoreGuiType.Chat, true)
game.Players.LocalPlayer.Chatted:connect(function(arg_1)
local SW_4 = getrenv()._G.Pass
local SW_5 = "Chatted"
local SW_6 = arg_1
local SW_7 = Color3.fromRGB(128, 0, 128)
game.ReplicatedStorage.Remotes.Events:FireServer({SW_4,"Chatted",SW_6,Color3.fromRGB(128, 0, 128)})
end)
game.Players:Chat(("Let our battle begins....(Credit by tobe)"))
wait(2.25)
game.Players.LocalPlayer.Character.Head.HealthBar.Frame.PName.Text = "Dust!Sans"
game.Players.LocalPlayer.Character.Head.HealthBar.Frame.PName.TextColor3 = Color3.fromRGB(126, 0, 230)
game.Players.LocalPlayer.PlayerGui.UI.Ui.ManaBar.Bar.BackgroundColor3 = Color3.fromRGB(204, 0, 0)
game.Players.LocalPlayer.PlayerGui.UI.Ui.StaminaBar.Bar.BackgroundColor3 = Color3.fromRGB(126, 0, 230)
--Custom Attacks
--ez
game.Players.LocalPlayer:GetMouse()
game:GetService("UserInputService").InputBegan:connect(function(inputObject, gameProcessedEvent)
if inputObject.KeyCode == Enum.KeyCode.Z then
local A_1 =
{
[1] = getrenv()._G.Pass,
[2] = "Chatted",
[3] = "Just die now before is too late",
[4] = Color3.new(128,0,128)
}
local Event = game:GetService("ReplicatedStorage").Remotes.Events
Event:FireServer(A_1)
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://3207868272"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play()
k:AdjustSpeed(1)
local args = {
[1] = getrenv()._G.Pass,
[2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value,
[3] = {
["HitTime"] = 20,
["Type"] = "Normal",
["HitEffect"] = "DeterminationExplosion",
["VictimCFrame"] = CFrame.new(Vector3.new(957.38525390625, -2.7168080806732, 271.31875610352), Vector3.new(0.90182185173035, 0.0016235302900895, 0.43210506439209)),
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Stunned,
["Velocity"] = Vector3.new(0, 0, -1),
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Kick,
["Damage"] = 10
}
}
game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args))
wait(1)
k:Stop()
end
end)
--333
game.Players.LocalPlayer:GetMouse()
game:GetService("UserInputService").InputBegan:connect(function(inputObject, gameProcessedEvent)
if inputObject.KeyCode == Enum.KeyCode.X then
local A_1 =
{
[1] = getrenv()._G.Pass,
[2] = "Chatted",
[3] = "Have a mad time!",
[4] = Color3.new(128,0,128)
}
local Event = game:GetService("ReplicatedStorage").Remotes.Events
Event:FireServer(A_1)
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play()
k:AdjustSpeed(1)
local args = {
[1] = getrenv()._G.Pass,
[2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value,
[3] = {
["Type"] = "Knockback",
["HitTime"] = 2,
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.SlideOnGround,
["Velocity"] = Vector3.new(0.00100000005, 0.00100000005, 0.00100000005),
["Karma"] = 10,
["HitEffect"] = "CrossLineBones",
["CombatInv"] = true,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Kick,
["Damage"] = 35
}
}
game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args))
wait(1)
k:Stop()
end
end)
game.Players.LocalPlayer:GetMouse()
game:GetService("UserInputService").InputBegan:connect(function(inputObject, gameProcessedEvent)
if inputObject.KeyCode == Enum.KeyCode.X then
wait(0)
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play()
k:AdjustSpeed(1)
local args = {
[1] = getrenv()._G.Pass,
[2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value,
[3] = {
["Type"] = "Knockback",
["HitTime"] = 2,
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.SlideOnGround,
["Velocity"] = Vector3.new(0.00100000005, 0.00100000005, 0.00100000005),
["Karma"] = 10,
["HitEffect"] = "CrossLineBones",
["CombatInv"] = true,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Kick,
["Damage"] = 35
}
}
game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args))
wait(1)
k:Stop()
end
end)
game.Players.LocalPlayer:GetMouse()
game:GetService("UserInputService").InputBegan:connect(function(inputObject, gameProcessedEvent)
if inputObject.KeyCode == Enum.KeyCode.X then
wait(0)
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play()
k:AdjustSpeed(1)
local args = {
[1] = getrenv()._G.Pass,
[2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value,
[3] = {
["Type"] = "Knockback",
["HitTime"] = 2,
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.SlideOnGround,
["Velocity"] = Vector3.new(0.00100000005, 0.00100000005, 0.00100000005),
["Karma"] = 10,
["HitEffect"] = "CrossLineBones",
["CombatInv"] = true,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Kick,
["Damage"] = 35
}
}
game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args))
wait(1)
k:Stop()
end
end)
--1
game.Players.LocalPlayer:GetMouse()
game:GetService("UserInputService").InputBegan:connect(function(inputObject, gameProcessedEvent)
if inputObject.KeyCode == Enum.KeyCode.C then
local A_1 =
{
[1] = getrenv()._G.Pass,
[2] = "Chatted",
[3] = "heh...Always wonder why other sans never use this skills",
[4] = Color3.new(128,0,128)
}
local Event = game:GetService("ReplicatedStorage").Remotes.Events
Event:FireServer(A_1)
Anim.AnimationId = "rbxassetid://"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play()
k:AdjustSpeed(1)
local args = {
[1] = getrenv()._G.Pass,
[2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value,
[3] = {
["Type"] = "Normal",
["HitEffect"] = "SansLineBones",
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Knockback2,
["HitTime"] = 1,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.StarBlazingHit,
["Damage"] = 10
}
}
game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args))
wait(1)
k:Stop()
end
end)
game.Players.LocalPlayer:GetMouse()
game:GetService("UserInputService").InputBegan:connect(function(inputObject, gameProcessedEvent)
if inputObject.KeyCode == Enum.KeyCode.C then
wait(1.5)
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play()
k:AdjustSpeed(1)
local args = {
[1] = getrenv()._G.Pass,
[2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value,
[3] = {
["HitTime"] = 20,
["Type"] = "Normal",
["HitEffect"] = "SansLineBones",
["VictimCFrame"] = CFrame.new(Vector3.new(957.38525390625, -2.7168080806732, 271.31875610352), Vector3.new(0.90182185173035, 0.0016235302900895, 0.43210506439209)),
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Stunned,
["Velocity"] = Vector3.new(0, 0, -1),
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Punch,
["Damage"] = 10
}
}
game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args))
wait(1)
k:Stop()
end
end)
game.Players.LocalPlayer:GetMouse()
game:GetService("UserInputService").InputBegan:connect(function(inputObject, gameProcessedEvent)
if inputObject.KeyCode == Enum.KeyCode.C then
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play()
k:AdjustSpeed(1)
local args = {
[1] = getrenv()._G.Pass,
[2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value,
[3] = {
["HitTime"] = 20,
["Type"] = "Normal",
["HitEffect"] = "SansLineBones",
["VictimCFrame"] = CFrame.new(Vector3.new(957.38525390625, -2.7168080806732, 271.31875610352), Vector3.new(0.90182185173035, 0.0016235302900895, 0.43210506439209)),
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Stunned,
["Velocity"] = Vector3.new(0, 0, -1),
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Punch,
["Damage"] = 10
}
}
game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args))
wait(1)
k:Stop()
end
end)
--KICK
game.Players.LocalPlayer:GetMouse()
game:GetService("UserInputService").InputBegan:connect(function(inputObject, gameProcessedEvent)
if inputObject.KeyCode == Enum.KeyCode.V then
local A_1 =
{
[1] = getrenv()._G.Pass,
[2] = "Chatted",
[3] = "GET AWAY BEFORE I DUST YOU!",
[4] = Color3.new(128,0,128)
}
local Event = game:GetService("ReplicatedStorage").Remotes.Events
Event:FireServer(A_1)
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://4057830287"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play()
k:AdjustSpeed(2)
local args = {
[1] = getrenv()._G.Pass,
[2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value,
[3] = {
["Type"] = "Knockback",
["HitEffect"] = "HeavyHitEffect",
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Knockback2,
["Velocity"] = Vector3.new(-0, 29.999994277954, -0),
["HitTime"] = 0.5,
["CombatInv"] = true,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Knockback,
["Damage"] = 6
}
}
game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args))
wait(99999)
k:Stop()
end
end)