Dinosaur Simulator

loadstring(game:HttpGet("https://raw.githubusercontent.com/ArgetnarYT/Ui/main/ArgetnarHub.lua"))()

2
--// Variables
local Client = game.Players.LocalPlayer
local ClientRemoteEvent = require(game.ReplicatedStorage.ClientData).ClientRemoteEvent
local ConfigData = require(game.ReplicatedStorage.DataConfig.GetConfigData)
local ClientDinosaur = Client:GetAttribute("DinosaurName")
local attackId = ConfigData:GetDinosaurDataTable(ClientDinosaur).Attack
local Event = ClientRemoteEvent.FireServer
local RunService = game:GetService("RunService")

--// TOGGLE
getgenv().Enabled = true --// Change this to false to disable the script

local function closest() --// We don't talk about the getdescendants, their folders are built weird
local list = {}
for _, v in next, workspace.Monsters:GetDescendants() do
if v.Name == "FoodHp" and v.Value > 0 then
local part = v.Parent.RootPart
if not part then
continue
end
table.insert(list, { mob = v.Parent, distance = Client:DistanceFromCharacter(part.Position) })
end
end
table.sort(list, function(t0, t1)
return t0.distance < t1.distance
end)
if list[1] then
return list[1].mob
end
return nil
end

RunService.Heartbeat:Connect(function()
if Enabled then
Event("AttackRemoteEvent", "AttackStaticFood", closest(), attackId, ClientDinosaur)
end
end)

-- kalas#1330
-- optional, game:GetService("SoundService").BGSound:Destroy() --// Remove the background music

3

local Monsters1 = {
workspace.Monsters.Monster_01.Monster.ScaledModel,
workspace.Monsters.Monster_01.Monster.Rabbit,
workspace.Monsters.Monster_01.Monster.Frog,
workspace.Monsters.Monster_01.Monster.Frogs,
workspace.Monsters.Monster_01.Monster.Turtle,
workspace.Monsters.Monster_01.Monster.Rat,
workspace.Monsters.Monster_01.Monster.Boar,
workspace.Monsters.Monster_01.Monster.Crocodile,
workspace.Monsters.Monster_01.Monster.Turtle,
workspace.Monsters.Monster_01.Food.Watermelos,
workspace.Monsters.Monster_01.Food.Apples,
workspace.Monsters.Monster_01.Food.Watermelon,
workspace.Monsters.Monster_01.Food.Apple,
workspace.Monsters.Monster_04.BOSS.Boss1,
workspace.Monsters.Monster_05.BOSS.Boss2,}
for i,v in pairs(Monsters1) do
local dielan = {
[1] = "AttackStaticFood",
[2] = v,
[3] = 1000000000, -- amount of coins u get when collect, change this if u want more or less, math.huge wont give u any so dont change to it 
[4] = "Dinosaur1_3_1"}
game:GetService("ReplicatedStorage").RemoteEvents.AttackRemoteEvent:FireServer(unpack(dielan))
end

4

local Monsters1 = {
workspace.Monsters.Monster_01.Monster.ScaledModel,
workspace.Monsters.Monster_01.Monster.Rabbit,
workspace.Monsters.Monster_01.Monster.Frog,
workspace.Monsters.Monster_01.Monster.Frogs,
workspace.Monsters.Monster_01.Monster.Turtle,
workspace.Monsters.Monster_01.Monster.Rat,
workspace.Monsters.Monster_01.Monster.Boar,
workspace.Monsters.Monster_01.Monster.Crocodile,
workspace.Monsters.Monster_01.Monster.Turtle,
workspace.Monsters.Monster_01.Food.Watermelos,
workspace.Monsters.Monster_01.Food.Apples,
workspace.Monsters.Monster_01.Food.Watermelon,
workspace.Monsters.Monster_01.Food.Apple,
workspace.Monsters.Monster_04.BOSS.Boss1,
workspace.Monsters.Monster_05.BOSS.Boss2,}
for i,v in pairs(Monsters1) do
local dielan = {
[1] = "AttackStaticFood",
[2] = v,
[3] = 1000000000, -- amount of coins u get when collect, change this if u want more or less, math.huge wont give u any so dont change to it 
[4] = "Dinosaur1_3_1"}
game:GetService("ReplicatedStorage").RemoteEvents.AttackRemoteEvent:FireServer(unpack(dielan))
end

5

local Dinos1 = {"Dinosaur1_3","Dinosaur2_3","Dinosaur3_3","Dinosaur4_3","Dinosaur5_3",
"Dinosaur6_3","Dinosaur7_3","Dinosaur8_3","Dinosaur9_3","Dinosaur10_3","Dinosaur11_3",
"Dinosaur12_3","Dinosaur13_3","Dinosaur14_3"}
for i,v in pairs(Dinos1) do
local dielan = {[1] = "GoldBuyDinosaur", [2] = v}
game:GetService("ReplicatedStorage").RemoteEvents.BuyDinosaurEvent:FireServer(unpack(dielan))
end
task.wait(3)
local Dinos2 = {"Dinosaur15_3","Dinosaur16_3","Dinosaur17_3","Dinosaur18_3","Dinosaur19_3",
"Dinosaur20_3","Dinosaur21_3","Dinosaur22_3","Dinosaur23_3","Dinosaur24_3"}
for i,v in pairs(Dinos2) do
local dielan = {[1] = "GoldBuyDinosaur", [2] = v}
game:GetService("ReplicatedStorage").RemoteEvents.BuyDinosaurEvent:FireServer(unpack(dielan))
end

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